Art Madrid'25 – STREET ART, POP SURREALISM, POST GRAFITI... FROM THE STREET TO THE GALLERY

Mr. Brainwash, “Andy Warhol”, mixed technique on cardboard, 2016.

 

 

 

The street is a space of freedom, a territory of aesthetic creation and a channel of expression, on the other hand, the objects of consumption and the waste products of our hyperconnected society are tools of communication, protest, criticism, irony ... The Kreisler Gallery is a good example of this adaptation to new ways of doing art. Founded in Madrid in 1965, it opened spaces in New York (1970-1975), Barcelona (1979-2002) and Miami (1993-1995) to be aware of interesting movements in great art capitals and, today, with more than 50 years, it is a benchmark for its eclecticism, its rigor and its openness to contemporary street and urban art.

 

Kreisler has managed to make his story and his spectacular fund of consecrated artists (Miró, Tapies, Picasso, Joseph Beuys ...) live with the creations of the new artists. Okuda San Miguel is one of these new talents, an artist whose style was born in abandoned factories of Cantabria within the purest street art and is now absolutely recognizable worldwide and can be seen in the streets (and in the galleries) of all over the world. He says that he is a contemporary Renaissance admirer of El Bosco and that in his works (from murals of large dimensions to small embroidered pieces) he raises contradictions about the meaning of life and the conflict between modernity and our roots.

 

 

 

Spok Brillor, “K”, neon, 2017.

 

 

 

Spok Brillor is one of the most relevant figures of the graffiti scene in Spain. In the 90s he painted on trains and walls in Madrid where he acquired his own style with marked contours, brightness and light effects, saturated and vibrant color that maintains today in his pieces, urban atmospheres, almost psychedelic, in which mirages and surreal elements speak to us, among other things, about the influence of new technologies in art and the digital manipulation of images. He uses both figurative language and abstraction but always keeps the fantasy and humor as essential ingredients.

 

 

 

Mark Jenkins, “Boyz 2 Men”, mixed technique, 2017.

 

 

 

Another gallery that has incorporated the urban spirit into its fund is the Catalan 3Punts, putting into practice one of its founding principles that ensures that "art galleries are a dynamic element of the cultural scene of both our city and globally" and, as dynamisers, they must be up-to-date about emerging art and new trends. And they do it looking for excellence in any discipline. In this sense it must be enlighted the work of Alejandro Monge (Zaragoza), a sculptor by vocation but with a creative freedom that has led him to develop in a prodigious way the painting and drawing, that rubs hyperrealism, and that he mixes with graffiti, classical sculpture and pop art to result in pieces charged with social criticism. In alabaster, lacquered steel, porcelain, resins, in large canvases, his work is based on the contrast.

 

But if there is a graffiti artist famous for breaking the wall (and in a more than profitable way) between the streets and the galleries, he is the English Banksy, and if there is someone who received his blessings in the StreetArt circuit of Los Angeles that is Mr Brainwash (Thierry Guetta), star of the movie "Exit through the gift shop" - directed by Banksy himself and with footage of Guetta himself - and another one of the urban artists that brings the 3Punts gallery to Art Madrid. Thierry Guetta, of French origin, fell in love with street art through his cousin Space Invader and decided to film with his camera this cultural movement to which he ended up surrendered, already as an artist, supported by figures such as Shepard Fairey and protected by the commissions of the Hollywood jet set. According to him, his works, pure repetition and pop referents, "wash your brain".

 

 

 

Joaquín Lalanne, “Seguimos pintando”, oil on canvas, 2017.

 

 

 

Joaquín Lalanne (Argentina), in Art Madrid with the gallery Zielinsky (Barcelona), is also very influenced by pop and street art and he is ascribed to a surrealist style in which he links with Giorgio de Chirico and the Baroque, with a constant vindication: art as a space of freedom. With an almost Dalinian gaze and a lot of metaphysics, there are those who already speak of "Lalannism" and of Joaquín as a "young promise whose art is splendid and in which we must insist already" (Tomás Paredes, for La Vanguardia).

 

 

 

Paul Rousso, “Monopoly money composition”, mixed technique, 2017.

 

 

 

The gallery Hispánica (Madrid), for its part, offers us the great pop formats of Paul Rousso, an innovative American artist who creates volumes from a flat surface, what the artist calls "Flat Depth" and for which he uses complex artistic techniques as painting, printing, sculpture, digital manipulation and digital printing. Rousso takes pop culture and its contradictions and uses the act of discarding elements such as money, candy wrappers and magazine pages, then expand its size to unusual dimensions and create a metaphysical and ironic paradox.
 

Alexander Grahovsky

CONVERSATIONS WITH MARISOL SALANOVA. INTERVIEW PROGRAM. ART MADRID’25

Alexander Grahovsky (Alicante, 1980) begins with a chaotic or random process, similar to collecting images and creating collages from scenes that capture his interest, which he can then recreate as he pleases. His works explore themes such as the unknown, death, and animals, often drawing parallels with toys and incorporating recurring characters along with elements like floating stones. Narrative plays a crucial role in his paintings; the surrealist aspect emerges from the way he constructs a non-linear story. Scenes overlap, appear in different phases across various sections of each painting, and invite the viewer’s eye to roam through the composition. His work contains references to classical painting and cinema, making its interpretation dependent on the viewer's personal background and emotional state. The central thread of his art conveys that, despite life’s hardships, we all continue to celebrate in some way.


The Lighthouse at the End of the Ocean. 2024. Mixed media. 190 x 140 cm.


What role does experimentation play in your creative process?

Experimentation plays a fundamental role in my entire creative process on two levels: technical and narrative. On a technical level, because I allow myself a range of liberties or aesthetic whims that turn the act of painting itself into a game—something enjoyable where, in a way, anything is possible. On a narrative level, it’s about how I build stories, as there is no script or main idea holding everything together. Instead, starting from a series of seemingly disconnected scenes, I try to construct a story that intertwines, compelling the viewer, in some sense, to contribute their own interpretation or create their own narrative.

What are your references?

My influences range from classical painting, such as The Garden of Earthly Delights by Hieronymus Bosch or The Ghent Altarpiece, to more contemporary artists like Hurvin Anderson and Dominique Fung, including Hopper, Hockney, and Leonora Carrington, among countless others. All these artistic influences blend with others from cinema, including the films of Parajanov and the director of Midsommar. Particularly, Midsommar has been quite influential in my work for its distinctive aesthetic. Additionally, the world of comics plays a role, particularly the work of Moebius, especially his more surrealist science fiction illustrations. Video games are another source of inspiration, especially in how scenes are depicted—everything is flattened, as if it were a screen or the backdrop of a theater stage, reminiscent of mid-to-late-90s graphic adventure games.


A Brief Story of an Embrace. 2024. Oil, spray paint, colored pencils, and oil pastels. 33 x 41 cm.


How do you create the distinct—and sometimes recurring—characters in your paintings?

The characters develop as the body of work evolves, as if each painting were part of a larger story yet to be told. As I began working in this style, I noticed that many of them reappeared, and when I reused them or made them part of new pieces, I was already considering what I had previously painted about them, as well as what had happened to them in other works. For example, Death has transformed from being a skeleton that might seem to bring bad news into a somewhat mocking or humorous figure wearing a party hat. We also find the Devil, the Magician, and the Red House, which serves as a refuge or a pilgrimage site where characters often end up—or could end up. Then there’s the Black Cat, which initially appeared simply as a warning symbol, as if telling the other characters to stay alert to what’s happening around them, but later became a kind of measure of time: in larger pieces, it typically appears three times. I enjoy playing with the ambiguity of whether it’s three different cats or the same cat appearing at three different points in the story. In this way, the characters help weave a narrative and create connections between all the pieces, forming a shared universe to which they all belong.


The Crow, the Stag, the Grapes, and the Wine I Spilled. 2024. Oil, spray paint, colored pencils, and oil pastels. 60 x 74 cm.


When did you transition to the garden series, and why?

In 2022, I decided to gather all the surreal scenes and sketches that were scattered around my studio and explore what would happen if they coexisted in the same space—what would happen if all these seemingly disconnected elements were placed on the same plane. In this case, the plane is the canvas, and the setting is the garden. It’s here that the garden, The Garden of Earthly Delights, and all the imagery rooted in our collective unconscious become visible. From that point, I chose to keep pulling the thread of this story to see where it would lead me. This is when all the characters begin to emerge, allowing me to create a space where I can play and find creative freedom that I hadn’t experienced in my previous work.


You Should Break My Heart in January 2024. Oil, spray paint, and colored pencils on canvas. 81 x 100 cm.


What connection does this phase of your work have with your past in the world of comics?

This phase of my work draws a lot from all the years I spent reading comics, from when I was a young child to trying to break into the American comic industry. I was close, so close, but it didn’t materialize. The truth is that, in the end, what interested me more than the drawing itself were the more experimental narratives, like those of John Hankiewicz, Dave McKean, or people of that kind. In that sense, I’m mainly influenced by the way stories are constructed. They are not sequential panels where A leads to B, and B leads to C. Rather, the visual journey through the pieces is like a comic page where you can jump from the first panel to the seventh and then return to the second, and depending on the order you choose, the story will unfold in one way or another. It’s true that, for example, what you often find are different fragments of the same scene: a beginning, a middle, a climax, and a resolution, but they are often surrounded by other scenes that either influence the events in each smaller scene or simply coexist in the same universe. In that sense, I’m also very interested in the idea of a shared universe, right? That all these pieces, this entire body of work, form part of a larger story that seems to want to tell itself, one that still doesn’t know where it’s going but is starting to find its place and path. Like the characters that started simply appearing and now each one has its own backstory.





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